After the brief rush of having believed they had killed the vile Karavakos, had turned into a low of disappointment upon realizing it was a fake Halo, Ragnarr and Dirstav decided the hidden room. With the enchanted castle miniaturette providing an additional line of defence – should anyone enter the chamber and who whoever was on guard duty would pull down the curtain before closing the side chamber the group would rest in.
These plans were all for not, as the bands slumber was uninterrupted. Rising the next morning the group set out to explore the room, including the strange necrotic rock and weird castle. Before these could be serious investigated, another side chamber was opened to reveal a strange portal, which was sucking anyone who entered the room closer towards and presumably into the portal itself.
Soon Dirstav and Halor were scrabbling to escape the room with the portal. Though the pull was quite strong, once the shock of the vortex was over the pair were able to fend off the suction and make their way back to the door.
The brief moment of excitement would have ended there had the portal suddenly flashed to reveal a swamp setting. The very air in the room as the humid bog air filled the chamber. The Roughnecks thought briefly that it maybe the way out of their prison, until a mud-caked figure crawled to the lip of the portal, moaning “Runnnnn…”
The figure’s voice triggered a hint of recollection in all members of the party, and it was Halor who realized the filth encrusted being to be there missing friend… Manfred. Relieved to see there friend, but heeding his warning both Dirstav and Halor quickly hurried out of the room, as Manfred managed to tumble out of the strange bog and back into the temple
Seeing the wizard struggle against the pull of the portal, Ragnarr began to a rope to throw to his friend, in hopes of pulling him out. Halor, peering around the side of the room entrance shout encouragement to Manfred urging him to quickly leave the room.
Manfred, obviously exhausted from his ordeal in the bog, was unable to scamper out of the room against the high winds of the portal. Nor was he able to grasp Ragnarr’s rope, which was blowing about chaotically in the portal’s vortex.
With Halor and Ragnarr caught up in rescuing Manfred, neither noticed Dirstav approach the large black rock, which oozed necrotic energy. Seeing a way to banish the foul rock – to what he hoped was another plane of existence – Dirstav spat upon his hands and grabbed the huge rock. Horrible magics assaulted the dwarf as he carried the rock towards the portal, the pain of which he was able to ignore. As he inched closer however, the sudden appearance of the tail end out Ragnarr’s rope from out of the rock broke his concentration and Dirstav drop the stone with a loud crash!
Still trying to get the rope to Manfred (the end of which was now in the portal), both the cleric and paladin, turned to see Dirstav picking up the evil rock again. Sensing the dwarf’s plan the duo quickly ducked out of the way as the unbalanced dwarf, carried his load past.
As Dirstav entered the room, the vacuum drawing him closer to the portal, Ragnarr shouted a for Dirstav to pause and rethink his plan… but it was too late, the fighter had heaved the rock in a path towards the portal. Time stood still as the obsidian boulder seemed to hang suspended in air, edging ever closer to the vortex.
The two wicked objects smashed into each other, a misted a storm of chaotic magic. Dark waves of energy washed over the room. Foul purple lightnings streaked out of the rooms only entrance, as the cleric, paladin and wizard could only way at its fearing the worst for their brash companion.
After the necromantic storm had subsided, the three peer around the corner of the chamber to see Dirstav retrieving his maul from the ground. Small purple arcs of electricity flashing occasionally in his beard, and his moustaches were flaired in wild directions, but beyond this the dwarf seemed unharmed by the tempests he has initiated. A small smirk twitched in on his lip, as he instructed his friends on how it “T’was the will of me Queen”.
Things we did (just getting the bullets out, feel free to fill in the details):
-Ragnarr, Dirstav, and Halor Edgewood found Manfred in a portal, and threw him a rope. After flailing weakly, he finally grabbed on and started to pull himself out. Then Dirstav tried to end the universe by combining matter and antimatter, but everything worked out fine.
-Then Ragnarr killed Karavakos. Or a reasonable facsimile of him. We were trapped in a room filling with gas, which we all breathed deeply while trying to figure a way out. Meanwhile, Manfred was stuck outside the room trying to figure out a way through the magical portal that had sealed the rest of us in. Strength prevailed over the gas pipes, and at last wisdom prevailed from the most unlikely of sources and the group started holding its breath. Dirstav thinking quickly, urinated on a cloth and held it to his mouth to prevent the gas from harming him. Halor did not have the heart to tell the dwarf his remedy would not stop the gas. Another unpleasant side-effect of Dirstav’s ‘remedy’ was demonstrating the true origin of the name Gnoll Stink Rum. The name coming from not the pre-consumption odour of the rum, but the smell it makes exiting the body! Manfred eventually opened the door (and magicked away the unholy smell from Dirstav)
-We ended in a dark room full of Tomb Guardians and Vampire minions. We owned them all, and then trapped their tri-headed leader out in the open between us and a wall of fire. Upon defeating him, we realized that we’d accidentally unleashed a terrible dark power. It took all of our booksmarts to figure out that the 4 statues were puzzles that needed to be solved.