Natural20

The Dymrak Dread

Centran whipped his long sword out of the goblin chieftain’s chest as the sounds of battle around him died. Off to his left two other goblins’ charred remains still smoked from one of Trinquin’s spells. Another with the back of its skull crushed in lay nearby; a certain sign that Fang lurked in one of shadows. Centran smiled as he bent down and cleaned his blade on the chieftain’s tunic.
It had been a hard u days trudging around the swamps of Dymrak, but the surrounding settlements would pay well now that the goblin lord known as the Dread had been dealt with. Centran allowed his mind to wonder briefly as he thought of accepting a certain miller’s daughter’s thanks.
“Centran!” a hushed shout arose from the lingering shadows, “Trinquin! I discovered the brute’s coffers.”
Centran turned to the where the noise emanated and thought he could make out the halfling’s slender frame crouched over a large chest. As the warrior approached, Fang slowly opened the chest. The three adventurers’ faces were bathed in the reflected light of the amassed wealth. The trio smiled broadly at each other.

Though it was most copper, with a few silvers and gold mixed in, it was still more money than the youths had ever seen in their lives. Amongst the coins, broken bits of jewellery and trinkets there was a single scroll.
Trinquin eagerly removed the accident parchment and began to read. Before he had finished the first line the mage stopped.
“Fellows, this appears to date back to before the destruction of the Nentir. If it is what I think it is, it may talk of the Brotherhood!” His voice an awed, whisper continued, “We’ve found one of the Lost Scrolls of Paulpol ….”

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How to Tame a Dragon
Minus the taming, but with more killing

Manfred, distraught over the death of Halor, refused to give up trying to revive him. He stayed in the minimal shelter of the guard post, and insisted on performing the raise dead ritual again and again. Ragnarr, Dirstav and Ideal agreed to scout the area and leave Manfred to grieve. Struggling through the unnatural cold and gale force winds they moved South-East, and eventually came across a cave, leading down deeper into Frost Spire.

The cave exterior was littered with dead Frost Giants – who were horribly scarred with burns. Deep within the cave the sound of Hounds baying could be heard. The party crept deeper into the cave, and found a door with blue and white light flickering underneath it. With a silent nod to each other, Dirstav and Ragnarr smashed the door down and charged in. Ideal ran in quickly afterwards, excited to prove his worth.

The party found a Forge, with a pit of blue-white FrostFire in the center and a font of ice-cold water in the back. Also, two HellHounds paced angrily back and forth behind ice bars in the kennel. Ragarr charged over to the dogs, trying to keep them pinned down in the kennel. Dirstav and Ideal made they’re way into the centre of the room. Dirstav noticed a completed Maul lying beside the Anvil – a powerful Aura killing weapon.

Suddenly, from an unseen window above them, the Master of this Forge showed himself – Helstaff the Windkeeper! He used the artic winds against Dirstav and Ideal, knocking Ideal off his feet. Then, from a secret passage, a quickling emerged and sunk his sword deep into Ideal’s shoulder. Responding to their Master’s whistle, the HellHounds melted their kennel bars, and surrounded Ragnarr – their powerful fire auras deflected by Ragnarr’s magical armour.

Helstaff once again blasted Dirstav and Ideal with artic winds, this time kncoking Ideal into the FrostFire pit (15 fire and 15 ice for entering or starting – Ouch). Ideal, was all but ready to let the hot and cold flames take him to his maker, when he heard the voice of Rangarr yelling in his booming Dragon voice – Inspiriring him to fight of for greater glory!

Dirstav was in heated combat with the quickling, when out of nowhere Aecris exploded out of his chest, then a quickly as it came it flew back into Ragnarr’s grasp. Freed from his enemy, Dirstav bent into a deep crouch, then exploded into a spinning ball of death – straight at the Forge Master’s window. He smashed into Helstaff, staggering him.

Ideal, freed from the pit, bravely ran past both the hellhounds, and tried to force them into the ice font. However, both HellHounds managed to narrowly avoid being dumped to the magical liquid. Rangarr and Ideal fought the hounds while Dirstav battled Hellstaff. The battle was lost for the Giants.

The Brotherhood explored the rest of the complex, finding no more souls to reap. They barracaded themselves inside, and took a well deserved rest.

In the morning, the Brotherhood headed back out into the screaming wastes. The did not get far before a shadow blocked out the sun. Looking up, they saw the gigantic shape that strikes dread into the most heroic hearts – the silouette of the mighty Dragon!

The elder White wyrm Ketherek, settled not far the the heroes- and demanded tribute to spare their lives. Dirstav, half-heartily offered up his old Maul – but the greedy Dragon demanded more. Sensing the dragon would never be satisfied, Ragnarr approached – offering the Seed of War. Instead of offering however, he threw it at the Dragon and, with a mighty yell – Charged the giant beast.

What happened next was the thing of Legend.

Ragnarr and Aecris were a blur of divine glory. He attacked the dragon again and again, each time burying Aecris up to the hilt in dragon flesh. Ideal followed suit, with a powerful attack that knawed at the monsters soul. With a howl, the dragon unleashed his mighty Dragon Breath, hitting Dirstav, the Seed of War and Ideal for a tremendous amount of damage ( 6d10 + 13 cold damage, and the target is slowed SE). Then, he turned his terrific gaze towards Ragnarr. Before the brotherhood’s eyes Ragnarr became encased in black ice (The target is stunned, cannot be pulled, pushed, or slid, and takes ongoing 45 cold damage SE). Seeing his friend encased in magic – Dirstav sprinted towards the Wyrm, and jumped. He flew through the air, and then unleashed the most powerful swing he had ever done, right into the Dragon’s skull. The thud was so powerful it echoed off the mountains in all directions. Manfred looked up from his ritual at the distant thud.

Ragnarr was still encased in ice, leaving Dirstav and Ideal to fight on alone. With a mighty hit, Dirstav (I think?) blooided the Dragon. Seeing the fight go against him, the giant wyrm tried to flee – but Dirstav with a shout – said “NO!”. Cowed, the dragon fought on. The fight was brutal. The Dragon bit at the heroes (5d12 + 14 cold damage), and clawed at them, and again blasted them with cold. They took it all – and responded with violence.

Ideal, with a yell, destroyed the monsters mind. It collapses into a heap – dead. (Insert: What was the power that killed the Dragon?)


It was an epic, epic battle. It was only 4 rounds, 3 of which Ragnarr was frozen. The boys rolled really well, and blew tons of sweet powers. The encoutner was well above level, and only supposed to bloody the Dragon. They killed it, 500 HP. A magic item was inside – to be announced.

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Radiant Halor

Radiant Halor

(set to the tune of General Taylor )

Well Radiant Halor gained the day
Walk him along, men, Carry him along
Well Radiant Halor he gained the day
Carry him to his bury’n ground

Well the Raven Queen has taken him
Walk him along, men, carry him along
May the Platinum Dragon honour him
Carry him to his bury’n ground

We’ll dig his grave with a Hand of Mage
Walk him along, men, Carry him along
A prayer to Pelor by all will be made
Carry him to his bury’n ground

Well the Raven Queen has taken him
Walk him along, men, carry him along
May the Platinum Dragon honour him
Carry him to his bury’n ground

‘Round his neck rests a Sun on a golden chain
Walk him along, men, Carry him along
He banished the darkness in great Pelor’s name
Carry him to his bury’n ground

Well the Raven Queen has taken him
Walk him along, men, carry him along
May the Platinum Dragon honour him
Carry him to his bury’n ground

Radiant Halor in battle did fall
Walk him along, men, Carry him along
He went to his maker, no regrets at all
Carry him to his bury’n ground

Well the Raven Queen has taken him
Walk him along, men, carry him along
May the Platinum Dragon honour him
Carry him to his bury’n ground

Radiant Halor he’s gone to the sun
Walk him along, men, Carry him along
Remember you well the Elf who would not run
Carry him to his bury’n ground

Well the Raven Queen has taken him
Walk him along, men, carry him along
May the Platinum Dragon honour him
Carry him to his bury’n ground

Well the Raven Queen has taken him
Walk him along, men, carry him along
May the Platinum Dragon honour him
Carry him to his bury’n ground

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Roc'ing the Boat
And...the Brotherhood for the win

With the giant raiders defeated and for time being the town of Flotsum safe,Ragnarr and his allies sought out the Di’Jinn, who was said to be the protector of the shanty town. The town’s reeve, Za’arl, told the troop he would be willing to aid them, provided Roughneck’s in turn help sure up Flotsum’s defences.

Though it had been a long time since Dirstav have worked in his father’s coopery, he took the lead in organizing Halor, Ragnarr and himself to stabilize some of the damaged huts. With the poor tools, and time being a factor the work would sure to redone once the stormy season ended, but it did stop the wind from howling into the hovels.

Elsewhere, Manfred took it upon himself to rebuild the damaged seawall. While his friends toiled with hammer and saw, Manfred sat apart from everyone and focused his mental energies upon the gaping hole breaching the seawall.

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Skywatcher's Dome and Flotsam
Do NOT step on that bridge -- SPASH!

(excerpt from Nick’s email)
We tried to parlay with the Astral Giants again, and after convincing the guards to let us in to their temple of knowledge, we were subsequently attacked by the Giants, in conjunction with some manipulating Drow. We drove away the Drow and were then able to learn the rough whereabouts of the pieces of the Divine Engine from the Giants.

After reporting back to Obanar, we set off to Flotsum, a small coastal town, to recover a piece of the Engine. As soon as we arrived the town was attacked by Giants from the sea. A giant (swish!) battle ensued, with Manfred almost dying as his attempt to cross a rickety bridge over the glacial waters proved to be folly for a man with his agility.

We ended after routing the Giants and taking a quick breather…


(excerpt from Rob’s email)
What Nick failed to mention was that with one enemy left on the board, and despite Dirstav and Manfred‘s pleading not to do so, Ragnar decided to get on the same rickety bridge that Manfred was standing on, causing the bridge to collapse and plunging Manfred into the arctic water thereby causing 21 points of damage. Which wouldn’t have been a problem except that Manfred only had 20 hp left. Thereby triggering Manfred’s Arcane Rejuvenation Daily and causing Manfred to Dimension Swim to shore, thereby wasting another Daily. Manfred will not forget. Manfred will never forget.

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Acererak's Tower
Time for something different

Working on something for this adventure… patience.

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The Heart of the Hill Giants' Fortress
"Ye're going DOWN!"

Still sucking wind from their battle against the fire elemental and giant shaman, the Brotherhood decided to seek shelter in one of one of the anti-chambers they had previously ventured through. Taking out their bandages the heroes began to mend their hurts, with Manfred peeking around a corner on the the previous carnage the band had rent, to ensure nothing caught them unawares.

Less than 200 seconds after sitting down for their brief respite, Manfred turn and gave a whisper of alarm. “Orcs! At least three. They have started to raise an alarm.”

The wounded five-some gave a long look at each other and their hurts, each silently asking one and another if they had finally gambled too much, despair began to show on the heroes faces. Remembering, the lengthy text by Paq Petr the Younger and how immortal Artax was brought asunder by despair, Manfred knew what he must do. Leaping out from behind the corner, he unleashed a burst of flame amongst the patrol, catching two of the battle clad orc mercenaries in the flame.

Blood still flowing down his arm in a thick ooze, Dirstav sprinted forward as quickly as he could to engage the orc in nearest the Roughnecks. Ignoring the searing pain in his shoulder, the dwarf swung wildly with his mighty hammer. The orc managed to regain enough of his composure after the wizard’s blast to side step the reckless swing. The sizable chuck of stone the maul removed from the room’s wall, however, was more than enough to gain orc’s attention.

Seeing Dirstav once more brashly charge into danger, the mighty Ragnarr sighed and drew his holy blade. With a prayer to Bahumut, he rushed forward to meet the orcs. As he ran, Ragnarr saw a tiny ball of shimmering energy, crackling with static energy gently sped past his head. The static ball exploded amongst the orcs in a thunderous boom! The storm sorcerer had made his presence known on the field. As Ragnarr reached his target, he thrust Aecris hilt deep into an orc, leaving a bloody abyss in the creature as he wrenched the blade free.

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Taking the fight to the Giants
We're really "in the Zone"

After successfully holding the gates long enough for Obanar to activate the city’s defenses, the invading army began to flee. The party decided to lick their wounds, then follow them out at first light.

The trail left by the Giants was easy enough to follow. The party managed to bluff their way past a patrol, and intimidate a group of slavers, and sneak through the Giant’s camp all the way to the main headquarters. There, they tried to bluff their way into the compound – but were detected and attacked!

The doors burst open and a overgrown Drake leaped out and dug his claws into Manfred. Ragnarr went from Giant to Giant, then finally to the Drake, each time dealing the killing blow with mighty Aecris! These quick actions meant the party was able to enter the compound unnoticed.

The next room contained a pair of giants, and another drake. The group burst in and took the fight to the giants. Dirstav ran in to take care of a Giant wielding a sling, while Halor and Ragnarr concentrated on the Drake, and Manfred hung back and rained down death. Then a Giant Shaman teleported into the room and unleashed an earthquake! Blinded, and hurt the party didn’t falter. Manfred let loose a mighty burst of flame, and a huge fireball to turn the tide.

Venturing further into the compound, they came into an entrance chamber – filled with Hill giants, an Earth giant, and a Fire Elemental who bathed in magma. Manfredstepped bravely into the room, and called forth a Wall of Fire to cut off the two Giant Slingers. This left him exposed, so the rest of the party ran in to create a perimeter. The perimeter quickly turned into a firestorm as the Fire elemental called down flames.

As the battle seemed almost won, the doors opened and the slingers emerged! they had ran around, and rejoined the battle by launching clay orbs with acid inside at the heroes. Ragnarr, Halor and Manfred dealt with that thread, while Dirstav went toe to toe with the fire elemental. Fiery fists rained down on him, and despite his Dwarven surefootedness was pushed into the fiery magma! Singed, but not beaten, he called upon the Raven Queen for aid – and it was granted. He stepped out of the magma and continued to occupy the elemental.

Meanwhile Halor had fallen, and Manfred was near death as well. Rangarr was trying to hold the attention of both slingers, while Manfred saw to Halor.

Eventually, Ragnarr finished off the Sligers, and healed Halor, while Manfred unleashed his magical attacks against the elemental. With the combined might of the party the elemental did not last long.

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Welcome to the Silver Cloaks (pt 3)
AAAAaaaaahhhhhhhh............THUD!
  • Q&A with Obanar
  • Agree to join the Silver Cloaks
  • Navigate through the Necropolis, through trap rooms and labyriths.
  • Negotiate with the undead, and prove worthy of the sky metal – but there’s a catch – it’s 600 years in the past!
  • Fight to defend the walls – Dirstav (is dropped by a Roc and) falls to 200ft and lives
  • Defend the gate, Giant lightning lizard, Ragnar eaten, signe and manfred hold off waves of giants
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The Robbery! (pt 2)
The tower in under attack!
  • Fight Giants and elementals
  • Fight through the vault
  • Meet Breven Foss, who stole the Divine Engine Piece
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